Make sure you don't say yes to the save file prompt if you just messed up The most useful things I've found in XVI 32 are:įile->Reload Quick way to re-open the file if you know you just messed up pretty good.
Refer to the XVI 32 help files and tutorials to learn how to use it. XVI 32 is pretty easy to use, and provides translations from hex to english. Otherwise, it will be a slight or long learning process, depending on you. Using this will require at least some knowledge of using a hex editor. It'll completely erase a byte of data from existence, screwing up the whole save file. #2 Rule: Don't ever push backspace in xvi32. I couldn't count how many times I've created a game crashing save file with trial-and error well, you'll need to know how to use a hex editor. So here it is, you will need a hex editor, heroes 2, and. Editing who owns what on the map, like castles/mines/etc. Editing towns, giving them buildings, changing the 'already built in this town today' toggle. Can only edit basic/advanced/expert values. Editing secondary skills, this seems to be handled strangely in saved game files. Editing a hero, stats, morale, luck, artifacts, spells Editing all resources, and gold in the possession of a player Editing current army, all creature types and amounts and hopefully the same is true for you, if you choose to employ these methods, or improve upon them. Once I got the methods down, this became a pretty fast way to cheat if I felt like doing so. Some of the methods aren't perfect, but require educated/lucky guesses, After that, I decided I might as well share the info Well, I was messing around lots with Heroes II savegames in a hex editor, and decided to note down my findings, so they'd be useful to me in the future. Ī nice picture showing savegame in the XVI 32 hex editor. This stuff works, and the game doesn't brand you a cheater on the high score list. I carried my work over to Heroes II as well. I got sick of how you couldn't really cheat in Heroes 1 when you felt like it (only the reveal map one worked), so I started messing with saved game editing. just try to learn something from this, as knowing how to use hex editor is extremely helpful for almost anything related to hacking.Ĭrystal,look good,but.Heroes of Might and Magic II savegame editingĪdded: Bad luck, funny since I don't think bad luck is normally possible, I've never found a way to achieve it. Then just overwrite "VOLTORB" with "MINUN", and finally fill up the name by writing 0x50 (press control+tab again to write in hex).Īnd. If so, just click Edit->Search again until you find the string that corresponds to the name of the Pokemon itself. Make sure it's surrounded by the other Pokemon names as you might have ended up in some guy's speech who says I love my Voltorb or Look at my Pikachu or whatever. This will head you to where offset where the Pokemon's name string is located. Type "VOLTORB" or whatever it is the Pokemon's name you want to search. This will make the hex editor "understand" text as input according to the text table you've opened. In the hex editor, click File->Open table, and open the table file you just createdĬlick Edit->Search. For example, 'A' translates to 0x80 in hex.
A text table associates each character with its hex equivalent in the game. You can modify anything with a hex editor, since what you are seeing there is basically the whole game itself.Ĭopy the Pokemon gold text table from here ( ) and paste it in a text editor. You've now opened a gameboy rom in a hex editor.
Download Gold Finger (hex editor) from here ( ) and open itĬlick File->Open file and select your Pokemon Gold hack rom.